Comments (2)
Force feedback support will be part of the next release. I've actually been testing it with the free trial version of this game, among others.
from xidi.
Force feedback is part of v4.0.0.
from xidi.
Related Issues (20)
- Missing FFB in Grand Prix 4 HOT 4
- compatibility for windows 8.1 and 7 HOT 1
- Chaos Legion PC - Bugs and crashes when accessing control configuration menu HOT 5
- Strange dropped input issues in Rayman 2 HOT 2
- [DOA5LR] Conflict with Xidi's dinput8.dll and Autolink 3.30's dinput8.dll HOT 7
- Ford Racing 3: problem with analog triggers and calibration HOT 3
- Alias Gamepad configuration still merging analog and triggers HOT 8
- buttons work but unable to configure D-pad HOT 2
- Colin McRae Rally 2.0 (2000) HOT 3
- Solution for 8-way map on sticks and DPad HOT 2
- Force feedback multiplier or percent-adjustment HOT 2
- FFB not working on Midnight Club II (log included) HOT 3
- Rectangle correction for analog sticks (simulate DualShock diagonal analog range) HOT 1
- Weird behavior with Alone in the Dark: The New Nightmare HOT 1
- Glover (original PC port, not Steam): Xidi thinks XInput controller is not XInput HOT 5
- What to do when an old game uses dinput.dll file as an ASI patch loader HOT 2
- Implement additional force feedback effect types
- No mouse movement with Xidi installed (Psygnosis Lander) HOT 2
- Richard Burns Rally fails to launch with Xidi HOT 1
- How to make vibration less intensive? HOT 1
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from xidi.