Comments (8)
They are reworking the mod and they have expressed on the forums a couple times and I believe on the todo list that they haven't finished every old feature nor new feature and thats two of them
from claysoldiersmod.
Basically what Spartan322 said. I'll close this issue when we've implemented those.
from claysoldiersmod.
Andreas this should be a priority fix to this mod
from claysoldiersmod.
He said them building houses isn't a priority fix which me and lots of other people say it is, I've already told him my reason for why it should be done and he just went around everything I said and just said there soldiers not builders and then closed it for discussion which is showing he doesn't even care it's just easier to make upgrades then buildings I guess.
from claysoldiersmod.
Well, he already told you to go to the forum to discuss this topic if you disagree with our decision.
The main goal for this mod is to have tiny little soldiers fighting each other, gladiator style, you see how the building is not really a main part of this mod?
Currently this mod is not "feature complete" enough to add the building aspect back in. And yes, you're right, it is indeed easier to add upgrades then to recode the building system.
If you really can't wait and know how to code, then you're free to fork this repo, re-implement the building system and make a pull request, any help is appreciated!
from claysoldiersmod.
A note to this "building issue":
The building thing is not really a main theme of this mod (and, according to the creator of this mod [KodaichiZero], it was just added because many people kept pestering him to add it), like we've explained numerous times.
We kept it during the "old mod updates" before the Rewrite™ because it was just easier to keep it than to remove it (the code for it didn't change up until the Rewrite™).
So yeah.. I'm playing with the thought of having this (and possibly even other villager features like farming, mining etc.) existing as a seperate add-on to the mod. But that'll be a thought when the mod is out of beta.
In regards to the chests: It will be fixed in the next release.
from claysoldiersmod.
@SanAndreasP If you'd like help with the villager addon, I'd be happy to help when I have time, I have a couple other mods, but most are stuck (in a type of dev hell that I can't help) due to my current situation, so I kinda am forced to have time. If you'd like me to start a repo for it at any time (if you're fine with that), just tell me so, or just open a new repo and I'll just push to it for a good sum of time. (for now)
Also, just for those who don't understand the purpose of this mod, its called clay soldiers for a reason, the main purpose is soldiers, please understand why SanAndreas doesn't actually prioritize this feature.
from claysoldiersmod.
I'll now close most issues in here for now, since I need to recode everything again for 1.10 / 1.11 anyway.
from claysoldiersmod.
Related Issues (20)
- Help with summoning soldiers with upgrades
- (question) NBT HOT 1
- Egg doesn't appear to stealth the soldier HOT 3
- Question about A.I. HOT 1
- Clay soldiers are dropping loot
- Clay soldiers with fermented spider eye don’t attack soldiers with ender pearl when provoked
- Neutral Clay soldiers don’t attack different colored zombie soldiers when provoked by them
- CLay soldiers bub with iron ingot upgrade
- Disruptor doesn't seem to be working correctly
- Downloading Problem
- Control Soldiers
- Licensing and porting to newer version HOT 1
- Clay nexus, where is it even? HOT 1
- suggestion
- Can't summon specific colours?
- problème inèxpliqué
- even on 1.12.2 they do not pick up the wood HOT 1
- Clay Soldiers not rendering in server
- im using the 1.18.2 version and my clay solider can't pick up items HOT 1
- Could we get access to older downloads (pre 1.7.10)?
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