Comments (1)
One of the needed pins for flashing is not connected(1) to the cartridge edge connector. Also it would need some extra parts(2), so you would need to build an adapter PCB between the SNES slot and the SNES cartridge. All in all it would cost more than a $9 K150 PIC programmer(3).
(1) https://github.com/mrehkopf/sd2snes/blob/develop/cic/snescic-key.asm
(2) https://diyodemag.com/projects/arduino_pic_programmer
(3) https://www.aliexpress.com/item/1005006235544329.html
It's doable for sure but not sure if anyone wants to spend the effort.
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Related Issues (20)
- N64 saves HOT 4
- N64 Carts show "Gamepak Error" when trying to read HOT 6
- purpose of snes.ino "boolean altconf"? HOT 2
- "Sketch too big" with all modules enabled HOT 8
- Unable to flash SF NP Memory casettes in 13.4 HOT 2
- 13.5 ignores LCD color in config.txt HOT 1
- U1 is missing on the Schematic HOT 6
- Progress bar when erasing Flashrom HOT 3
- All Configurations via Menu HOT 1
- Support for Evercade HOT 7
- genesis batman forever and turrican cannot be dumped properly HOT 23
- 26L6420 flashing settings HOT 14
- Can't flash Chinese repros HOT 1
- SNES: can't fully dump Retro-Bit/JNNEX multi-rom repros HOT 6
- Batman Forever (Sega Genesis) not dumping padding correctly HOT 6
- Arcadia dumping incorrectly HOT 4
- setupCFI not declared in this scope HOT 2
- Can't find #define in Cart_Reader.ino HOT 3
- Error 'navigateMenu' was not declared in this scope HOT 2
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