Comments (4)
+1
from sbt-buildinfo.
Here's a snippet from inspect tree run
:
sbt-buildinfo> inspect tree run
[info] compile:run = InputTask[Unit]
[info] +-runtime:full-classpath = Task[scala.collection.Seq[sbt.Attributed[java.io.File]]]
[info] | +-runtime:exported-products = Task[scala.collection.Seq[sbt.Attributed[java.io.File]]]
[info] | | +-runtime:products = Task[scala.collection.Seq[java.io.File]]
[info] | | | +-compile:compile = Task[sbt.inc.Analysis]
[info] | | | +-compile:compile-inputs = Task[sbt.Compiler$Inputs]
[info] | | | +-compile:copy-resources = Task[scala.collection.Seq[scala.Tuple2[java.io.File, java.io.File]]]
[info] | | |
[info] | | +-compile:package-bin = Task[java.io.File]
[info] | | +-*/*:export-jars = false
[info] | | +-compile:compile = Task[sbt.inc.Analysis]
[info] | |
Note compile:run
depends on compile:compile
. compile:compile
in turn depends on compile:sources
, which depends on compile:managed-sources
, which depends on compile:source-generators
.
In other words, each run
is calling compile
first.
One way to prevent it may be to check the modified time or hash of all source files, and increment only when something is changed. That's a world of hurt that you wouldn't want to be in since it'll introduce unpredictable I/O.
I can open up buildNumberTask
, and also add a parameter called increment
which would take 1
for my implementation. If you want to implement your own strategy for not incrementing the number you can conditionally pass in 0
.
from sbt-buildinfo.
0.2.3-SNAPSHOT is out with this change.
from sbt-buildinfo.
Is there a regression in 0.3.2 in this?
from sbt-buildinfo.
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from sbt-buildinfo.