Comments (1)
Hi @PiccioFra ,
yes, you will have to use a separate software like Blender to correctly set the UV mapping for the .obj
files.
For example something like this: https://www.youtube.com/watch?v=qa_1LjeWsJg
To convert an .stl
to an .obj
with UV data, you can look at https://github.com/ScheiklP/sofa_env/blob/main/docs/source/how-to/surface_meshes_blender.rst
You can also manually set the UV coordinates in the OglModel, but that is pretty annoying.
Cheers,
Paul
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Related Issues (18)
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