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Daniel Lyne's Projects

async-raft icon async-raft

An implementation of the Raft distributed consensus protocol using the Tokio framework.

btc_addr icon btc_addr

WordPress plugin creating a shortcode to display the balance of a bitcoin address

cribbage_lib icon cribbage_lib

A library for representing the play of a match of cribbage

drm-rs icon drm-rs

A low-level abstraction of the Direct Rendering Manager API

gameoflife icon gameoflife

Implementation of Conway's Game of Life in C++ with SFML

instance-manager icon instance-manager

A deployment tool for stateful apps meant for spawning and dropping game server instances across a cluster on demand.

json icon json

Strongly typed JSON library for Rust

mazegen icon mazegen

Maze generator implementing the recursive backtracker algorithm in C++ with SFML

naia icon naia

a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightning-fast

player-data-lib icon player-data-lib

An experiment on associating arbitrary data with each player in Minecraft

qmk_firmware icon qmk_firmware

Open-source keyboard firmware for Atmel AVR and Arm USB families

snake icon snake

Snake game implemented in C++ with SFML

tetris icon tetris

Tetris clone implemented in C++ and SFML

tokio-tls icon tokio-tls

A utility library for simple asynchronous bincode messages over TLS.

vircadia icon vircadia

Vircadia open source metaverse platform. ("Project Athena")

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