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Comments (13)

sergi4ua avatar sergi4ua commented on May 17, 2024

Hi! I've updated modinfo.json. Please delete the following files from EquineData:
ModInfo.json and customModInfo.json and try again.

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jmfindorff avatar jmfindorff commented on May 17, 2024

I get the same issue with DiabloPatch, but it does have a ModID above 0 ("ModID": "14"), so it might be above the collection size.

Edit: Okay it seems to only give that error when I have both the Belzebub HD Mod and Diablo Patch installed at the same time. Deleting one or the other from the game directory and deleting the ModInfo.json seems to fix the error.

Edit 2: Nevermind, I somehow fixed my problem. Not sure what I did, but I tried doing a complete uninstall (There were some registry entries lingering around even after uninstalling) and now I can have both mods installed no problem.

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sergi4ua avatar sergi4ua commented on May 17, 2024

I get the same issue with DiabloPatch, but it does have a ModID above 0 ("ModID": "14"), so it might be above the collection size.

Edit: Okay it seems to only give that error when I have both the Belzebub HD Mod and Diablo Patch installed at the same time. Deleting one or the other from the game directory and deleting the ModInfo.json seems to fix the error.

Edit 2: Nevermind, I somehow fixed my problem. Not sure what I did, but I tried doing a complete uninstall (There were some registry entries lingering around even after uninstalling) and now I can have both mods installed no problem.

@jmfindorff
Hmm... well the problem is... EQUINE doesn't touch your system registry at all. All it's settings are hold in a file called: config.json and customModInfos.json (if you add any custom mods). The mod database is in ModInfo.json (EQUINE is updating that file on every launch)
In any case, glad that you got it fixed 🙂

@hermaherp Any update?

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jmfindorff avatar jmfindorff commented on May 17, 2024

@sergi4ua
Okay I seem to have figured out why it was crashing. It does indeed crash when I install DiabloPatch, but only when I have a DDraw wrapper installed. Installing it without one, does not cause the crash.
Also here is the crash message just incase it's different:

Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at EQUINE.Form1.<>c__DisplayClass15_1.b__0()
at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
System.Collections.ListDictionaryInternal

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sergi4ua avatar sergi4ua commented on May 17, 2024

@sergi4ua
Okay I seem to have figured out why it was crashing. It does indeed crash when I install DiabloPatch, but only when I have a DDraw wrapper installed. Installing it without one, does not cause the crash.
Also here is the crash message just incase it's different:

Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at EQUINE.Form1.<>c__DisplayClass15_1.b__0()
at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
System.Collections.ListDictionaryInternal

@jmfindorff,
Thanks for this information 🙂
It will certaintly help with debugging the error.

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sergi4ua avatar sergi4ua commented on May 17, 2024

@sergi4ua
Okay I seem to have figured out why it was crashing. It does indeed crash when I install DiabloPatch, but only when I have a DDraw wrapper installed. Installing it without one, does not cause the crash.
Also here is the crash message just incase it's different:
Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at EQUINE.Form1.<>c__DisplayClass15_1.b__0()
at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
System.Collections.ListDictionaryInternal

@jmfindorff,
Thanks for this information
It will certaintly help with debugging the error.

@jmfindorff
The error has been fixed in 1.1 🙂

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PlagueWizard avatar PlagueWizard commented on May 17, 2024

I seem to be having the same trouble, I've installed DiabloPatch and nothing else, using the GOG version of Diablo, and get this

Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at EQUINE.Form1.<>c__DisplayClass15_1.b__0()
at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
System.Collections.ListDictionaryInternal

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sergi4ua avatar sergi4ua commented on May 17, 2024

I seem to be having the same trouble, I've installed DiabloPatch and nothing else, using the GOG version of Diablo, and get this

Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at EQUINE.Form1.<>c__DisplayClass15_1.b__0()
at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
System.Collections.ListDictionaryInternal

nvm about 1.1, expect a bugfix today/tomorrow 🙂

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sergi4ua avatar sergi4ua commented on May 17, 2024

@PlagueWizard thx for reporting

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PlagueWizard avatar PlagueWizard commented on May 17, 2024

@PlagueWizard thx for reporting

np, appreciate all the work u do on this

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sergi4ua avatar sergi4ua commented on May 17, 2024

@hermaherp @PlagueWizard Hi!
I've compiled a release-candidate for 1.0.3
Can you please test it out and say if it's works for you? Thanks 🙂
Just drop EQUINE.exe in your Diablo folder replacing the original file. If EQUINE asks to update, click "No" (clicking Yes will download the old version).
equine-103-rc1.zip

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PlagueWizard avatar PlagueWizard commented on May 17, 2024

tested, does not crash after installing diablopatch

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sergi4ua avatar sergi4ua commented on May 17, 2024

1.0.3 has been released. Please reopen the issue if the problem persists.

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