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Sesu8642 avatar Sesu8642 commented on May 11, 2024

Thanks for your feedback and suggestions!

Since there is the options menu now, it does make sense to have such an option.

I think that it makes some sense to assume the picked up unit is no longer protecting since the player probably picked it up to move it somewhere else. It is only confusing if you don't in fact want to move that unit. The root cause seems to be that you need to pick up a unit to show the protection levels which is indeed rather unintuitive. But at least every player stumbles on this information while playing the game and no additional UI is needed. But I'm open to ideas on how to improve this.

from feudaltactics.

Sesu8642 avatar Sesu8642 commented on May 11, 2024

I agree that the game mechanics should stay close to the original. They are after all what inspired me to make this game :)

from feudaltactics.

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