Seth Stigall's Projects
πβ¨ Help beginners to contribute to open source projects
idk man, they said if I didn't do this I couldn't be a programmer.
Full reference of LinkedIn answers 2023 for skill assessments (aws-lambda, rest-api, javascript, react, git, html, jquery, mongodb, java, Go, python, machine-learning, power-point) linkedin excel test lΓΆsungen, linkedin machine learning test LinkedIn test questions and answers
A group project for the Clark College Game Dev Club
Config files for my GitHub profile.
My First Portfolio Project showcasing my cababilities in writing game functionalities such as a cool down timer on attacks, a third person camera controller, using animations, hitboxes, health systems, and raycasting. This project showcases a movement system using horizontal and vertical axis to determine movement direction and handle rotation while using a third person camera with the cinemachine add on. It also uses assets from infinityPBR where I used animations to bring life to some of the actions I implemented such as jumping, walking, and attacking. There is also a health system that is used to determine when the plant monsters are killed and there is a score system that keeps track of currently active enemies. The Raycast system I use is to allow the player to pick up and throw a rock that can be used to kill enemies.
A project that let me practice a few things, using raycasts, making vehicles, using scriptable objects, making an inventory system, and making quests.