Comments (10)
mingw32-fontconfig
is the wrong library; fontconfig is a core part of each linux distro, it should be installed already (I think?). There should be a file /usr/lib/libfontconfig.so.whatever
.
from openage.
Thanks for the Fedora packet list btw, that's indeed something for the how-to-build doc
from openage.
I didn't know that, thanks =) (I thought that you guys chose that library to do the cross compilation). I tried 'export FONTCONFIG_LIBS="/usr/lib/libfontconfig.so.1" ' and 'export FONTCONFIG_LIBS="-L/usr/lib/libfontconfig.so.1" ' but both didn't work, got the same error message =/
By the way, I have the /usr/lib/libfontconfig.so.1.8.0 , I can run readelf (or other command) if you think that could output something meaningful for this issue.
Thank in advance for helping me =)
from openage.
Do you have the file (symlink) /usr/lib/libfontconfig.so
?
from openage.
Nice =D It worked. I could not understand why the other library isn't expose (I tried to search in the confiigure file and it isnt a explicit specific reference to that library). So I just executed 'sudo ln -s /usr/lib/libfontconfig.so.1 /usr/lib/libfontconfig.so && sudo chmod 777 /usr/lib/libfontconfig.so' and it worked like a charm.
Then, when I tried to make it, I got an error due my misunderstood with mingw32, so I fixed that with 'sudo yum install fontconfig-devel'
Now it generated the binary but when I ran it got an wierd execption:
$ ./openage
MSG launching engine with data directory './'
MSG initialized SDL audio subsystems.
MSG Using audio device 'default' [freq=48000,format=32784,channels=2,samples=2048]
MSG initialized SDL video subsystems.
DBG0 Maximum supported texture size: 8192
DBG0 Maximum supported texture units: 32
DBG2 queried font: DejaVu Serif:style=Book
DBG2 returning font file /usr/share/fonts/dejavu/DejaVuSerif.ttf
MSG ERROR: file nonexistant: .//converted/termcolors.docx
FATAL Exception: file nonexistant: .//converted/termcolors.docx
I tried to find that document in the project, but I didnt find it. I got the source from the tar.gz file of the web site, do you think it would be better try the master branch from github?
from openage.
You need to convert the game assets first; you need a copy of the original age of empires for that. See building.md
from openage.
cmake
support says that the /usr/lib/libfontconfig.so
symlink is usually part of the development package (fontconfig-devel
). Can you confirm?
from openage.
Well, I installed the fontconfig-devel package and it didnt work. It created /usr/lib/libfontconfig.so.1.8.0 and /usr/lib/libfontconfig.so.1 (symbolic link ).I will take a look on building.md later , thank you for helping me =D
from openage.
Hello,
I just spun up a Fedora 20 x86_64 install and ran the following commands:
# yum groupinstall -y "Development Tools"
# yum install -y gcc gcc-c++
# yum install -y cmake python3-devel SDL2-devel ftgl-devel SDL2_image-devel \
opus-tools glew-devel freeglut-devel libpng-devel freetype-devel opusfile-devel \
fontconfig-devel git
Finally I grabbed openage and built using:
$ git clone https://github.com/SFTtech/openage.git \
&& cd openage && ./configure && make
<snip>
[100%] Built target openage
Notice I installed the fontconfig-devel package and not the mingw32-fontconfig package.
from openage.
Seems like installing fontconfig-devel
fixes the issue after all; closing as fixed.
from openage.
Related Issues (20)
- "error: βDictβ is not a member of βnyanβ" during build HOT 7
- Can't build with clang, error: "jthread is supported now, remove custom definition" HOT 4
- Asset conversion issue, AttributeError: 'NoneType' object has no attribute 'readable' HOT 6
- Adding PR/ISSUE Templates for this repo HOT 7
- Asset path type is incorrectly used HOT 5
- error: Couldn't find qml root folder HOT 15
- Test fail when building with GCC 13.2.1 HOT 10
- Error launching game, uncaught exception(s) HOT 25
- openage game: error: the following arguments are required: --modpacks HOT 4
- Running Error on Mac osx 13.4(Macbook M1 Pro ARM architecture) HOT 1
- FATAL: terminate has been called uncaught exception std::exception of type std::__1::system_error: thread::join failed: Invalid argument HOT 2
- Multiple cmake issues when trying to build HOT 4
- Submission to Steam HOT 2
- OpenGL error when launching on Wayland HOT 11
- CMake can't find toml11 on Linux Mint 21.2 HOT 4
- Errors after the new PR merged HOT 3
- Link on website https://openage.sft.mx/ to windows packages is a broken link HOT 2
- Windows Build: Python Command Requiring --modpacks Argument HOT 3
- Asset conversion stalls on media conversion HOT 10
- Fix Ubuntu Dependency installation script HOT 5
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
π Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. πππ
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google β€οΈ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from openage.