Comments (6)
A basic data pack format will be proposed with #204 as the pack is exactly the place to store versioning information.
from openage.
Hi,
I'll add support for Age Of Empires II to Debian's game-data-packager, a tool that aim to support automatically packaging data for all the games with a free engine and non-free assets.
You can have look here if you're curious:
http://anonscm.debian.org/cgit/pkg-games/game-data-packager.git/tree/data
Please also look for data in /usr/share/games/openage
π
from openage.
Nice to see that debian supports something like this. We will look in /usr/share
as well as the user's homefolder.
Note that an installed version of the game is required for performing the conversion.
from openage.
debian
Feel free to adapt it to the distro of your choice if you find it useful.
conversion
There is a plugin system for games with specific needs and data conversion is already supported for LGeneral ; only requirement is that it can happen in a dedicated command-line tool provided by your repo.
If this is the conversion program, this could also be directly import
ed in a to-be openage.py
plugin:
does this engine plan to support the demo version of the game ?
from openage.
You should rather try using $XDG_DATA_HOME
instead of ~/.openage
.
$XDG_DATA_HOME
defines the base directory relative to which user specific data files should be stored. If$XDG_DATA_HOME
is either not set or empty, a default equal to$HOME/.local/share
should be used.
http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
from openage.
Superseeded by #631
from openage.
Related Issues (20)
- "error: βDictβ is not a member of βnyanβ" during build HOT 7
- Can't build with clang, error: "jthread is supported now, remove custom definition" HOT 4
- Asset conversion issue, AttributeError: 'NoneType' object has no attribute 'readable' HOT 6
- Adding PR/ISSUE Templates for this repo HOT 7
- Asset path type is incorrectly used HOT 5
- error: Couldn't find qml root folder HOT 15
- Test fail when building with GCC 13.2.1 HOT 10
- Error launching game, uncaught exception(s) HOT 25
- openage game: error: the following arguments are required: --modpacks HOT 4
- Running Error on Mac osx 13.4(Macbook M1 Pro ARM architecture) HOT 1
- FATAL: terminate has been called uncaught exception std::exception of type std::__1::system_error: thread::join failed: Invalid argument HOT 2
- Multiple cmake issues when trying to build HOT 4
- Submission to Steam HOT 2
- OpenGL error when launching on Wayland HOT 11
- CMake can't find toml11 on Linux Mint 21.2 HOT 4
- Errors after the new PR merged HOT 3
- Link on website https://openage.sft.mx/ to windows packages is a broken link HOT 2
- Windows Build: Python Command Requiring --modpacks Argument HOT 3
- Asset conversion stalls on media conversion HOT 10
- Fix Ubuntu Dependency installation script HOT 5
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from openage.