Name: Sergej Görzen
Type: User
Company: RWTH Aachen University
Bio: M. Sc. RWTH in Computer Science,
Ph.D. Student and Research Assistent at LuFGi9 RWTH Aachen University
Twitter: SergejG92
Location: Germany
Blog: https://sgoerzen.de
Sergej Görzen's Projects
A third person camera crate written for Bevy.
This simulator lets you play with boolean algebra and truth tables
CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.
An API that detect expiration date from the product package's picture based on Deep Learning Algorithms
A simple template for FNA game projects.
Use AWS Lambda functions as a proxy pool to scrape web pages.
Learning Locker - The Open Source Learning Record Store
SDK for pairing and interacting with Mi Band 3 via .NET and UWP.
Enable and monitor heartrate with Mi Band 2, 3 or 4 on Windows 10.
Plugin for momentjs to round time in dates.
C# Wrapper for the Myo Armband
Crossplattform Customizeable downloader and installer for tools.
Convert videos to gifs using ffmpeg and gifsicle
OpenUPM - Open Source Unity Package Registry (UPM)
Automatically exported from code.google.com/p/paint-mono
A service that collects proxy lists from different (free) providers and rotates through them.
Pusher Channels Unity Client Library
Unity asset for adding outlines to game objects
The Unity-SCORM Integration Toolkit is a demonstration of how content developers can use a game engine to create SCORM-Conformant content.
Convert Sequelize models into various JSON Schema variants (using the Strategy Pattern)
React SPA for a SaaS boilerplate
C#/.NET library for Tin Can API
Integrate Unity3d Projects with your LMS via SCORM
Socket.IO client for Unity3d
Assets for creating WebXR-enabled Unity3D projects.
A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread
Drag&Drop Unity-Asset to Record and Replay entire Scenes