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gamepad.js's Issues

Outdated, Misleading

This repo, in its current state of not working in any mainstream browser (especially along with gamepadjs.com), is tricking people into thinking gamepad support is poor when in fact it is at an all time high. Please update the website to match this repo's warning.

Project need to be updated.

I tried the demo on Firefox v 21.0 and it's not working.
Please update it, I believe it's a nice idea to do such a thing.
Thank you

No image version

Hi.

I just noticed that the "no images" version of the lib still tries to load the picture from disk. I would expect the lib to completely drop the image feature for this particular release.
Thank you.

Project needs to include licensing information

I'd like to use this library for a personal project, but I do not know what license it is being released under. Personally, I'd recommend something like the MIT or New BSD Licenses.

For the sake of future users/contributors, please make a LICENSE file, and a note somewhere in the README about what license gamepad.js falls under.

Thanks!

Flash Player fallback

Flash Player 11.8 supports gamepads.
This would be perfect for adding support for Safari, Opera and Internet Explorer.

gamepad.js error in the lib

When i try it out i recive:

[01:23:02.797] Gamepad_ImageDataUrls_Xbox360 is not defined @ file:///C:/Users/User_Name/Documents/GitHub/PadPut/js/gamepad.js:14

error in console/log endlessly repeated

Unrecognized pad type, not being mapped!
gamepad.js:7Mega World USB Game Controllers (Vendor: 07b5 Product: 0312)
/gamepad.js/example/:96Uncaught TypeError: Cannot read property 'leftStick' of undefined
update/gamepad.js/example/:96
gamepad.js:7

chrome 18 (dev build) on linux 64 (ubuntu 11.04 based distro.)

Add OUYA Support.

The OUYA pad works with the HTML5 Gamepad API, no problems. Just need images for the buttons.

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