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Arduino core for the ESP32
This tool extracts useful information from Unity asset bundles and stores the information in an SQLite database.
Editor tool for viewing and debugging asset bundle contents before and after builds
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
:zap: 百度网盘不限速下载器 BND,支持 Windows、Mac 和 Linux。
Demo Project using the Universal RP from Unity3D
a simple chip8 emulator
Experimental implementation of contact shadows for Unity.
An experiment in distance field raymarching that interacts with standard mesh-based objects. Made in Unity.
Implement "Ray Tracing in One Weekend" by GPU in Unity 2019.3
A simulation of our Solar System and a game at the same time made mainly for educational purposes (it gives a good sense of the time and space scale of out Solar System). The planets the moon and the Space Crafts follow realistic (elliptical) orbits in phase space and the relative sizes of planets and moon are correct. For the orbital elements of the planets I used values according to the NASA planetary fact sheet. The radius of all planets and moon is increased by a factor of 30 to avoid floating point errors since the GPU internally is using single precision arithmetics. The planetary orbits are pre-computed at start time using a 4rth-order Runge-Kutta integrator. Specifically the 2nd Kepler-law (which is a differential equation) is solved for the values according to the Nasa Fact-Sheet for the planets of our solar system and the moon. The trajectories of the Space-Crafts are calculated at run time using a 2nd order Leapfrog Integrator with initial conditions based on user input and Earth's position and velocity at the time the Space Craft is launched. The goal of the game is to launch Space Crafts and complete the missions. Check out the video in the right for gameplay footage. Note that in order to play the game you need a mouse with a wheel. Programmed with C# and powered by Unity.
Experimenting with how triangles are binned by the rasterizer
使用Unity开发的符合MVC框架的单机斗地主和麻将游戏
A framework to easy implement raymarching in unity. Include lots of hash,noise,fbm,SDF,rotate functions
Some demo created by Unity Shader
3D Solar System
Simple verlet integration simulator for Unity.
Simple solar system in unity.
A simple example of MRT (multi render targets) with Unity
Some Test Project of Unity 3D engine
Example project to draw 1million grass instances on mobile
Replacement for GrabPass in Unity's Universal Render Pipeline (URP).
XXTEA encryption algorithm library for C.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.