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noaminbar510 avatar noaminbar510 commented on August 27, 2024

Maybe better to think of preprocessor as state machine:

  1. Not-initialized
  2. Initialized
  3. Afterr target preprocessing + random preprocessing
  4. After adding additional layers
  5. After adding connecting points
  6. After adding additional targets (+ target preprocessing)

Etc. Neet to draw some state machine.

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shaybarak avatar shaybarak commented on August 27, 2024

Agreed. This is easy to implement.
I'll address this after I'm done with path recovery.
On Aug 29, 2012 11:26 PM, "noaminbar510" [email protected] wrote:

Maybe better to think of preprocessor as state machine:

  1. Not-initialized
  2. Initialized
  3. Afterr target preprocessing + random preprocessing
  4. After adding additional layers
  5. After adding connecting points
  6. After adding additional targets (+ target preprocessing)

Etc. Neet to draw some state machine.


Reply to this email directly or view it on GitHubhttps://github.com//issues/32#issuecomment-8139822.

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noaminbar510 avatar noaminbar510 commented on August 27, 2024

Sure, however we shall discuss the state machine together, as all
preprocessing parameters are invloved.

2012/8/30 Shay Barak [email protected]

Agreed. This is easy to implement.
I'll address this after I'm done with path recovery.
On Aug 29, 2012 11:26 PM, "noaminbar510" [email protected]
wrote:

Maybe better to think of preprocessor as state machine:

  1. Not-initialized
  2. Initialized
  3. Afterr target preprocessing + random preprocessing
  4. After adding additional layers
  5. After adding connecting points
  6. After adding additional targets (+ target preprocessing)

Etc. Neet to draw some state machine.


Reply to this email directly or view it on GitHub<
https://github.com/shaybarak/HQMP/issues/32#issuecomment-8139822>.


Reply to this email directly or view it on GitHubhttps://github.com//issues/32#issuecomment-8142920.

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shaybarak avatar shaybarak commented on August 27, 2024

Done mostly in commits 405de12 and af463f5, looks very good!

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