Comments (5)
A better writeup I made for Da Modding Den in case it helps here:
I'm making a merged mod pack to get my mod count below ca's limit with Prop Joe's Mod Manager. The resulting pack file doesn't seem to have any conflicts, but ki noticed 3 mods not working in game. When i open the merged pack file with RPFM and click on a DB entry or a loc entry from those few mods I get this error.
The other mods load fine in the pack file. Any ideas?
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Updated schema in RPFM
, no effect. The original pack file opens and can be edited / used in game
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I just made another merged pack and it only happened in one mod. The only two things I ended up figuring out about the pack file that it imported is that I had 4 folders under one table folder (with different names) but I also found a loc file that I had accidentally just put into text rather than text/db/stuff.loc. I ended up finding what I think was the loc file in an unrecognizable entry that threw a shit fit of an error at me that I should have screenshotted. I am re-merging without that other mod, and hopefully I am fixed up.
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this is an issue with packs that use the dependency manager in RPFM, I disallowed merging mods that have such dependencies in the latest version
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Awesome, thanks!
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