ShrineFox's Projects
Copies ADX files exported from an ACB (via ACE) to the Ryo Framework filesystem.
Compiler for Nintendo EventFlow flowcharts used in Animal Crossing: New Horizons
Decompiled eventflow edits for Animal Crossing: New Horizons opening sequence
Editor for file formats used in Atlus' Persona games
A set of tools for working with scripts used in various game developed by Atlus.
Create and organize text editing projects for Persona games
GUI that automatically passes commandline arguments to AtlusScriptCompiler
Sets Windows default audio devices to Voicemeeter
Offline version of shrinefox.com/textsearch
Offset keyframe values for bones in BFRES files
C# Program to automate swapping Actor Pack physics files using Python
A UI for previewing/editing P5R bustups and their parameters
A tool for editing Persona 5 Bustup BINs
In-game trainer for EarthBound (SNES).
GUI for quickly generating EPL leafs featuring animated sprites
Persona 5 Event Editor GUI
Discord.NET bot for moderating Discord servers
Mass extracts/replaces files in multiple Atlus archives at once
A new version of MaternalBound, complete with New Controls and MSU-1 integration... And a lot more features!
All-in-one toolset & project manager for Persona mods
Alters .flow and and outputs each combination of changes as a new mod
A tool for creating working P4G custom models
Modifies ps_model.bin values
Mass copies and renames models and animations
Compares flag dumps to narrow down newly enabled/disabled flag IDs
Converts to/from Persona 5 pointer based text FTD files
A utility for quickly extracting field textures & duplicating edits
Manage edited strings per P5R modding project
Generates PKGs with different combinations of EBOOT patches applied