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SibTiger avatar SibTiger commented on August 11, 2024

I have added a test script for Game Type detection, This commit [ 6881869 ] describes how it works and its side effects.

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SibTiger avatar SibTiger commented on August 11, 2024

I think I finally figure out how the SECTINFO works, atleast for the properties 'names' and 'points'. But these properties are enough for the Domination game mode alone. Here's the ZDoom topic where I was trying to figure it out...

Only have one issue that needs to be sorted out, and that is using Deathmatch starts instead of Team starts. Without this, GZDoom will display errors in the map - thus we'll have to duplicate the maps so that we have Domination ones and DM, I really don't want to do this as I rather have one set only that works with multiple game modes on demand. I have recently sent Torr Samaho a private message about this, so I hope to hear back from him.

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SibTiger avatar SibTiger commented on August 11, 2024

Thanks to Torr Samaho's help, we can now essentially make this feature possible! There's still a critical bug to iron out, but otherwise - we're in the clear to make this feature request possible!

Teams can now use the Deathmatch starts [ https://github.com/SibTiger/TGRDM3/commit/8f39b44e0adb7dd7bb6cb162dcd41f4a9f1ae4b1 ]

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SibTiger avatar SibTiger commented on August 11, 2024

Torr Samaho just now applied a critical fix to the issue :godmode:

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SibTiger avatar SibTiger commented on August 11, 2024

Ran into another issue, this time - this will be a show stopper if its either a limitation or a bug.

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SibTiger avatar SibTiger commented on August 11, 2024

I really wanted this in, but - no one seems interested in helping me figure out how to get this working effectively. As an effected measure, I tried to also PM Torr Samaho a few minutes after the thread was created. I guess there's nothing more that can be done; as this project utilizes 3D Floors as part of the map layout and not only as detail, it is vital that we have the Domination support working with 3D Floors. Without this, this is utterly useless.

Unless someone takes the time to figure this out - I will then reopen this ticket, otherwise, there's no need for it anymore. I will also thrash the support made for this feature request.

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SibTiger avatar SibTiger commented on August 11, 2024

I believe that this feature is fully implemented and working as expected; all of the markers are now indicated with a ring like effect to make locating them easier. This is entire implementation is going to require some testing.

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