Name: Pablo Blanco Celdrán
Type: User
Company: @Argochamber
Bio: Aspiring game developer, passionate about stars and the universe :milky_way: and a DIY electronics enthusiast.
TypeScript dev in back & front.
I :heart: rust
Location: Spain
Blog: www.argochamber.com
Pablo Blanco Celdrán's Projects
ANTLR (ANother Tool for Language Recognition) is a powerful parser generator for reading, processing, executing, or translating structured text or binary files.
A template for browser plugins with React
A simple computercraft monorepo
Charon is a functional, LISP flavoured language that compiles to Lua.
A simple addon that blows you up when you type in the chat "pootis". For demonstration of practical application.
Android Only Device Info provider
A simple generator to build your native addons switfly, and without the pain.
ChenThread Image Format, an image converter intended for Minecraft computer mods.
Modern and efficient C++ Thread Pool Library
A personal photography work.
Using the power of Kotlin you can build Shaders in a declarative and flexible way.
Echidna programming language, take embed systems programming one step further, with the speed of Lua runtimes.
Express' application generator
WASM feature support exploration from Rust bindings for Godot 4
A simple Yeoman (Node server) Express + Routing Controllers + ORM app skeleton generator.
Program like if you're doing a query - but not.
OpenGL tutorial written in Kotlin Native (http://opengl-tutorial.org)
Argochamber's internal game engine. Built with Kotlin/Native and C++
A toy language with research purposes in multibackend compiler architectures.
An Argochamber's .lang file parsing library.
This is a library wrapper for the LCD Keypad Shield
A minimal, responsive, style-agnostic CSS framework!
A simple template to prototype and develop NodeJS based API services.
A simple architecture oriented testing suite.