Comments (5)
By hand I'm afraid. There are lots of macros, unions and blocks of memory that get accessed interchangeably with pointer and arrays. The conversion tools I tried just created a separate set of problems to decipher.
The decoder took a month...
If that hasn't turned you off I can create a repo with the C source code I'm working from. It is the source from the libvpx repo but with the configure options tweaked to remove the platform specific assembly code.
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Sounds interesting, I wouldn't mind taking a peek at the source code and see what I can do to help.
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I've added the libvpx C solution to the repo.
The approach I used with the decoder is to make the C# code as line-by-line identical with the C code as possible. This means it's possible to then debug line-by-line comparing the C and C# implementations to track down why the C# code doesn't work, which it never does on the first 50 attempts.
Optimising the C# code and using more suitable C# approaches would be stage 2.
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None of the cs files are in folders, does it make sense the put the files in the same folder structure as the c code?
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Yes sounds like a good idea.
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