Comments (6)
CompatFactions has not been made for the beta yet
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I know. Just getting it on the list. :)
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from combatlogx.
SavageFactions compatibility should work in Beta 9
from combatlogx.
Thanks. I hope it is of value to someone. I am using WorldGuard for the features I used to derive from (the apparently abandoned) Factions. I uninstalled SavageFactions, based on support attitude in the forum. :(
from combatlogx.
Thanks for all your help ☺
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Related Issues (20)
- Option to only tag players when attacked HOT 1
- [Citizens Compatibility] Use remaining combat tag time for NPC survival time
- enderpearl cooldown HOT 2
- Prevent hot swapping elytra and armor while tagged
- WorldGuard Compatibility Expansions HOT 5
- dupe expansions HuskSync HOT 1
- Error on grass break / Problems with placeholders and colors HOT 2
- CombatLogX error HOT 2
- i want to disable fall damage tagger HOT 1
- Could not pass event PlayerInteractEvent to CombatLogX v11.4.0.1.1193, plugin don't like short grass HOT 2
- Lands support is outdated HOT 1
- Random Error HOT 1
- Towny v0.100.3.0 support HOT 1
- Does not support the new towny version. HOT 5
- Item Frames put people on tag HOT 3
- Towny compatibility bug loading add-on to towny itself HOT 3
- Unnamed module error HOT 1
- Error on hit HOT 8
- Could not pass event PlayerTagEvent to CombatLogX v11.5.0.0.1242 Error every time someone gets hit HOT 2
- Could not pass event EntityPlaceEvent to CombatLogX v11.5.0.0.1242
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