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skywolf829 avatar skywolf829 commented on September 15, 2024

Backend now has a render_cam in the ServerController object which is the users view into the scene. See /src/backend/dataset/cameras.py for the RenderCam object I created to use. Has proper device checking. Camera settings are accessible via RenderSettingsWindow, communication for this is already setup between front and backend.

TODO

  • Implement panning/rotating/zooming in backend and frontend

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skywolf829 avatar skywolf829 commented on September 15, 2024

Added panning/rotating/zooming with arcball model:

  • Rotate: click (left mouse only) and drag
  • Zoom: mousewheel
  • pan: shift + click (left mouse only) and drag

Haven't tested on a laptop yet, but the left click and zoom functionalities (and shift modifier) shouldn't be a problem. Will open new bug ticket if it is confirmed to be an issue.

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