Niall Ryan's Projects
My first venture into pygame, coded in a couple hours.
College work from "Systems Programming" (CA284)
A microservice to handle ontology lookups through conceptnet's API.
My own config files
A Flask web application that stores user accounts and notes.
A simple JS script that imports a Leximancer Prominence Map export csv file to a Neo4j database.
A small ongoing adventure with 2D raycasting in pygame
A simple venture into modding minecraft v1.19, hopefully improving my Java skills along the way!
A simple POSIX compliant shell written in C.
My first shell
A visualisation of neural network fundamentals - Perceptrons and Multilayered Perceptrons.
An exploration into possible solutions of semantic segmenation with Computervision
Shell scripts to increase productivity and automate
A very basic tensorflow model converted to tensorflow lite format, and integrated to run natively on IOS and Android through Tensorflow org's tflite_flutter package!
Config files for my GitHub profile.
An algorithm visualiser made using the pygame library
An intuitive way to build a vector space of vocabulary with Word2Vec from contexts derived from Wikipedia through webscraping.