Comments (4)
it seems i didn't get what you are talking about
from vector06_mist.
Thanks for answering, my question is because in the osd of each core in the command configuration section there is not the possibility of player 1 and player 2 to map buttons, it is only to designate buttons to a single player
from vector06_mist.
It's not for single player.
Both players share the same mapping if they use the same model of controller.
If you will use different models then mapping will be different.
from vector06_mist.
It has been my mistake not to find the correct way to configure 2 controls, now I have been able to do it, I really appreciate the time and the great work delivered in this project
from vector06_mist.
Related Issues (1)
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from vector06_mist.