Comments (2)
Hi. Thanks for your detailed explanation and code example. I've didn't meet such problem. I never tried to experiment with things in such way though.
It seems you have the same issue described here: ocornut/imgui#1905
Specificaly, in another issue there is a comment: ocornut/imgui#1893 (comment)
I see. Dear ImGui can't give you guarantee that things will appear on the first frame unless you explicitly size them. If you want to hold on a pre-recorded command buffer (which seems a little odd) maybe you can call the imgui NewFrame/Render set twice before turning the ImDrawData structure into a command buffer?
Is it related?
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Thanks a lot!
Thanks to your comments, I've first being able to disable imgui.ini file generation (I don't want this), and the first problema solved. Woth the #1893 issue, I now set the size and the values of the vertex buffer start to make sense. Now I hope to start seeing something in Vulkan.
I will close the issue. Thanks again.
from imgui-java.
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