Jing Chun Tan's Projects
AI + Technical Art Experiments in Unity
Javascript example - streaming a screen relative alpha video in Zapworks Studio
2D Skeletal animation in the Unity Editor using 2D bones and IK.
I made this tutorial to teach people how to create an interactive Augmented Reality business card for a fictional pet shop(selling cute cats!). Import tutorialPetshopFinal.zpp into Zapworks Studio to see the demo.
Augmented Reality Magical Girl transformation! Scan the image "scannableTarget" with the Zappar app. Import arMagicalGirlCard.zpp into Zapworks Studios for the back end code.
10 second shooter game prototype
A simple racing car driven by AI - pathfinding through Unity's Waypoint System and Vehicle System
Civilization fangame
C++ Primer Solutions
Winning submission for Escape Studios 2018 game jam in London (22-24 June). In keeping with the jam's theme of "future", Chrono Crack follows time travelling scientist Alex in an isometric action/puzzle adventure.
I made a tiny art game about my dreams and nightmares from my sketches of old memories in one evening, for @dreamfeelx's #flatjam2017
A 2D platform puzzle game for PC and web browsers. The player controls Gaia, a magical girl traversing a landscape of different worlds, in search for her lost bird who had been snatched by a mysterious monster.
Made in 48 hours for the Jupiter Hadley Game Jam
Conference Notes @Develop:Brighton 2022
generative music and art - Based on SoundCipher
GLSL Shaders
Goal-Orientated Action Planning with multiple goals and agents
Learning Karma / Solaris - Shading, Rendering, LookDev
Houdini 17.5.258 & Unity 2019.2.13f1