Comments (7)
Not really, without more details. What is your setup like, or can you post something online?
from ccapture.js.
This is how I'm calling the image capture:
function saveJPG(){
var pngcapturer = new CCapture( { format: 'png' } );
pngcapturer.start();
pngcapturer.stop();
pngcapturer.save();
}
from ccapture.js.
Exactly like that? If there are no pngcapturer.capture( canvas ); between .start() and .stop() there are no frames to export.
from ccapture.js.
Did this get solved?
from ccapture.js.
I was never able to get this to work.
from ccapture.js.
the suggestion of @spite does not work. I'm struggling with saving just one .png with this library also. Trying to find out how.... hopefully I will get this working.
from ccapture.js.
@Geoneer ar you sure you're pushing at least a complete frame? Complete means it's rendered and has a valid size (not 0x0)
from ccapture.js.
Related Issues (20)
- Is it possible to do capturing in a Web Worker thread? HOT 1
- Capture an audio-reactive application HOT 3
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- I have an error message in Terminal when I roll up with CCapture HOT 1
- Usage with React: .start() causes window.requestAnimationFrame to stop working. HOT 2
- "Seeked" event doesn't trigger on html5 video when CCapturer is on HOT 4
- Angular NPM WebMWriter not defined HOT 2
- Error: Uncaught [TypeError: window.CCapture is not a constructor] HOT 1
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- Uncaught (in promise) ReferenceError: download is not defined
- ReferenceError: window is not defined HOT 2
- How can I record the canvas background
- CCapture with setInterval not working
- how can i record again without reloading the page?
- CCapture package can't be installed thru npm
- What is workers path? HOT 1
- Use for record animation
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