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Name: Przemysław Cedro
Type: User
Location: Poland
Name: Przemysław Cedro
Type: User
Location: Poland
Entity Component System library made to be used in my Chestnut Game Engine.
C++ Entity Component System aided game engine using OpenGL as its rendering API. Very much work in progress.
A C++ header-only library for finite statemachine implementation. This implementation is highly inspired by the state machine feature of Witcher Script - a scripting langugage used for The Witcher 3.
CMake module that lets you automatically disable FetchContent updates if you're currently not connected to the internet.
Small C++ metaprogramming library to manage lists of types
A used-car dealer GUI C++ program made for university project with the use of wxWidgets library.
Simple music player Java application made using JavaFX.
A tiny, neat C library that portably invokes native file open and save dialogs.
A small program for expanding algebra expressions that involve basic mathematical operations on (for now) one variable kind. Basically a very stripped down version of Computer Algebra System for a specific purpose (namely uni lessons).
A small library for generating meshes based on a 2D profile and a curve this profile should be extruded along. Project is available with an interactive demo run on OpenGL.
Projekt na uczelnię
A rust bitmask enum attribute macro.
The Witcher 3 network protocol implementation written in Rust.
Support for TrueType (.ttf) font files with Simple Directmedia Layer.
WitcherScript grammar for tree-sitter.
Repo for my Witcher 3 mod "Immersive Beard Trimming".
Add randomly generated monster contracts, bounties, ambushes and hunts to the game. Dynamically change the vanilla spawns for unique and varied playthroughs. Simulate an ecosystem and a food chain. Add dynamic events to give more weight to your actions
Framework for modding Witcher 3 that simplifies the pipeline of using mod settings by generating code based directly on mod menu XML and providing extendible interface for reacting to changes of settings.
Unofficial XML schema definition for Witcher 3's menu XMLs.
This action encodes CSV files to W3Strings
Script that can be used as an alternative CLI frontend for w3strings encoder while also providing additional functionalities to make working with localized Witcher 3 content easier and faster.
Small project with implementation of the water shader using GLFW + OpenGL.
Language Server implementation for WitcherScript - Witcher 3's scripting language.
React Native application for creating customisable fitness excersise sets with time-based and repetition-based tasks.
Modified version of ww2ogg combined with revorb that takes in a WEM file and converts it to a string of converted data
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.