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Hello humans

I'm Steve. I used to be an engineer, primarily working in C and C++, but I can overflow any buffer on any letter of the alphabet. I've been a technical writer with a brief mangement detour since, and before that I was a software developer and engineer for something like 15 in total. I've also paid rent by editing textbooks, teaching, and being a "professional comedy writer" for material so embarrassing I used a pen name.

These days I describe my professional interests as "making computers less bad and more human." Almost all users of computers agree: They're worse than they should be. So I've become a technical writer with an emphasis on understanding devops infrastructure for docs, API and core code concepts documentation, and other engineer-to-English translations that help people (whether they're developers or not.)

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Stephen Tramer's Projects

360-swift-talk icon 360-swift-talk

The notes and project used at the 'Swift Interoperability in Depth' talk at 360iDev 2014.

dmgreport icon dmgreport

DMG and CGB (Color Game Boy) tutorials for coding assembly games with RGBDS

o3de icon o3de

Source for fully featured AAA Open 3D Engine

sig-docs-community icon sig-docs-community

Resources for the Open 3D Engine Documentation & Community Special Interest Group (SIG)

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