Comments (4)
I also want to take the opportunity to say THANK YOU VERY MUCH one more time to @davidkpiano.
Your talk at the React Rally was definitely one of the most inspiring talks of 2017, and I'm reading all the books/papers you recommended.
I'm so grateful for what I'm learning, and I'm super excited about statecharts and the future of xstate
.
Also, thanks @ferdinandsalis for opening this issue - we should do this more often.
You might be interested in the experiment I'm working on, which is based on xstate
(of course) and inspired by Ryan's video as well.
My goal is to get React components tested for free.
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I will add to this. The x-state and react-automata projects have just helped me reform what was a slightly embarrassing, fragile and hard to reason about component in our application. This component is a key stone in the critical feature set of our offering and has now been transformed into a self documenting, provably solid little gem; leading the way for some of the other complex areas of the application. Many many thanks for all the hard work guys!
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Thanks @ferdinandsalis! I really appreciate messages like these, and am curious to see how you are using xstate
. Version 2 is coming soon with a lot of extra features, especially to align it more closely with SCXML (the web standard for statecharts).
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I wanna add a little thanks here too. This has honestly got me really excited about dev again. I'm up stupid hours atm fiddling and learning this shizz in my spare time. I haven't felt this enthused for ages ❤️
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Related Issues (20)
- Bug: invoke id callback not typed as a function HOT 3
- Bug: 'self' missing in context
- Bug: `AssignAction` type error when using `exactOptionalPropertyTypes: true`
- Bug: Uncaught Error: Unable to send event to actor 'grandchild' from machine 'child'. HOT 2
- Bug: reenter/always transitions do not get executed when state is restored HOT 7
- Feature: infer the `sendTo` events from the actor ids if the `children` type is present in setup
- Bug: Exit actions aren't triggered when machine is stopped HOT 3
- Bug: Logger not propagated to child machines from root HOT 2
- Bug: React fash refresh crashes with element reference in machine context HOT 1
- Bug: Output should be strongly typed and automatically set once a final state is reached HOT 4
- Bug: Circular type reference in Machine Definition resolves as Actor<any> HOT 1
- Bug: XState source code can't be typechecked with TS 5.4 HOT 8
- Bug: After 5.5, type of state.context from @xstate/react useMachine being inferred incorrectly with @xstate/react < 4.0.2 HOT 5
- Bug: Using `raise` in entry action with `always.target` to final node doesn't execute HOT 3
- Bug: Unable to type `sendBack` in `fromCallback` HOT 7
- Bug: `const` in createMachine type definition breaks the method's typing HOT 6
- Bug: v5 `return assign()` from action behavior change from v4 HOT 7
- Bug: ToProvidedActor issue HOT 1
- Bug: npm version of `@xstate/solid` lists a peer dependency to `[email protected]` causing a peer dependency warning when using xsate v5 HOT 4
- Bug: machine with unconventional targets can be imported/exported but breaks editor HOT 2
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