Name: Sebastian Mobo
Type: User
Company: @TauferLab
Bio: I've dabbled in a bit of everything, it seems: embedded dev / robotics, web development, machine learning, OS development, even game modding.
Location: Collierville, Tennessee, USA
Sebastian Mobo's Projects
code for the 2017 game, Steamworks
A trading card engine server written in Rust
Various services hosted on aloft.faraway-vision.io
English + image fork
Unity animation stuff.
Archipelago Multi-Game Randomizer and Server
Experimental Unity robotics game using Python and RobotPy.
Software for controlling VEX robots using ROS
Basil Discord bot
A simple file transfer webapp
The Comprehensive Kerbal Archive Network
A simple danmaku / shoot-em-up game written with PyGame
Contains standards, documentation, etc. etc.
A hobby operating system kernel written in Rust.
FarawayVision's thcrap patches
FIRESTARTER: A Processor Stress Test Utility. This repository contains the source code generator. Our releases (including the generated source code and precompiled binaries) are available at https://tu-dresden.de/zih/firestarter/.
Collection of Research Artifacts from Papers Involving Flux
:video_game: Extensible, JavaScript-based driving dashboard framework for the FIRST Robotics Competition.
a simple zero-configuration command-line http server
Binary extension module with some functions for Into the Breach modding
A new pipeline-style input handling system
A fleet planner / deck builder for Kantai Collection
JSON format database for Kantai Collection (KanColle) related development
Another hobbyist OS.
Currently unnamed game developed for Ludum Dare 42.
Machine learning experiments
DDLC fan mod to extend Monika
A hobbyist OS that I'm developing.