Sunjay Varma's Projects
My solutions for Advent of Code 2019
https://adventofcode.com/2020/
Rust API guidelines
Async version of the Rust standard library
Rust IDE support for Atom, powered by the Rust Language Server (RLS)
(Work in progress) An opinionated, convention over configuration game creation framework designed for use with the Tiled editor and the Python programming language
DB implementation experimentation
Official Rapier plugin for the Bevy game engine.
(Work in progress) Implementations of various board games, playable in your terminal
A high level programming language that compiles into the brainfuck esoteric programming language
The brain language debugger and visualizer
Library for generating turtle graphics commands with brain
Brainfuck interpreter companion to the brain programming language
Toggle the screen brightness on/off
A map and set type based on a binary search tree (BST)
The Rust package manager
2D Cave Exploration Game with Procedurally Generated Levels
A PROLOG-ish interpreter written in Rust, intended eventually for use in the compiler
Implementation of the game checkers with mandatory jumps (work in progress)
Chess implementation in Rust (just for fun, experimenting with bitboards)
Rust implementation of the game of chess (work in progress, just for fun)
Continuous integration utilities for Rust
Paper about Coherence in Chalk
A Rust crate for working with a group of Components (in the Specs ECS)
CommonMark + GFM compatible Markdown parser and renderer
Terminal implementation of the game Connect 4
Search all the source code on crates.io with ripgrep
Statistics-driven micro-benchmarking library
Compiler / PL Experimentation