Comments (1)
Fixed by changing the script stage to later
#Register new craters biome for Luna
Tweaker.setScriptStage("BIOME_REGISTRY")
Tweaker.createBiome("craters", "minecraft:frozen_ocean")
Tweaker.setScriptStage("FINISHED_LOAD")
Tweaker.setPlacementStage("BIOME_BLOCKS")
lowlands = forBiomes("advancedrocketry:moondark")
highlands = forBiomes("advancedrocketry:moon")
craters = forBiomes("biometweaker:craters")
beach = forBiomes("minecraft:beaches")
andesite = forBlock("minecraft:stone")
andesite.setProperty("variant", "andesite")
permafrost = forBlock("quark:biome_cobblestone")
permafrost.setProperty("variant", "icy_stone")
basalt = forBlock("projectred-exploration:stone")
basalt.setProperty("type", "basalt")
#Specifications for the craters biome
beach.set("genInitialSnow", false)
beach.set("name", "Slope")
beach.set("genScatteredFeatures", true)
beach.set("genVillages", false)
craters.remove()
craters.set("name", "Crater")
craters.set("topBlock", "advancedrocketry:moonturf_dark")
craters.set("fillerBlock", permafrost)
craters.set("oceanFillerBlock", permafrost)
craters.set("oceanTopBlock", "advancedrocketry:moonturf_dark")
craters.set("genInitialSnow", false)
craters.set("temperature", 0.3)
craters.set("humidity", 0)
craters.set("genScatteredFeatures", true)
craters.set("genVillages", false)
beach.removeAllSpawns("MONSTER")
craters.removeAllSpawns("MONSTER")
#Specifications for existing luna biomes
lowlands.removeAllSpawns("MONSTER")
lowlands.set("topBlock", "advancedrocketry:moonturf_dark")
lowlands.set("fillerBlock", "advancedrocketry:moonturf_dark")
lowlands.set("height", 0.1)
lowlands.set("name", "Mare")
lowlands.set("genScatteredFeatures", true)
lowlands.set("genVillages", false)
highlands.set("topBlock", "advancedrocketry:moonturf")
highlands.set("fillerBlock", "advancedrocketry:moonturf")
highlands.set("name", "Highlands")
highlands.set("genScatteredFeatures", true)
highlands.set("genVillages", false)
lowlands.removeAllSpawns("MONSTER")
highlands.removeAllSpawns("MONSTER")
#Replace stone, sand and water
Tweaker.setScriptStage("SERVER_STARTING")
Tweaker.setWorld(100)
Tweaker.setPlacementStage("PRE_POPULATE")
allBiomes = forAllBiomes()
allBiomes.set("enableRain", false)
blockRep = newBlockReplacement()
blockRep.set("minY", 45)
blockRep.set("maxY", 256)
blockRep.set("ignoreMeta", true)
blockRep.set("block", "advancedrocketry:moonturf_dark")
blockRep2 = newBlockReplacement()
blockRep2.set("minY", 0)
blockRep2.set("maxY", 256)
blockRep2.set("ignoreMeta", true)
blockRep2.set("block", basalt)
allBiomes.registerGenBlockRep("minecraft:water", blockRep2)
allBiomes.registerGenBlockRep("minecraft:lava", blockRep2)
allBiomes.registerGenBlockRep("minecraft:dirt", blockRep2)
allBiomes.registerGenBlockRep("minecraft:gravel", blockRep2)
allBiomes.registerGenBlockRep(1, "minecraft:stone", blockRep)
allBiomes.registerGenBlockRep(5, "minecraft:stone", blockRep2)
allBiomes.registerGenBlockRep("minecraft:sandstone", "advancedrocketry:moonturf_dark")
allBiomes.registerGenBlockRep("minecraft:sand", "advancedrocketry:moonturf_dark")
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