Comments (7)
Ping information is untouched when relayed back to the user. So if you use a plugin to do this on the proxies, and it properly sets the player information in the Ping packet, then it should work.
from realip.
Ping information is untouched when relayed back to the user. So if you use a plugin to do this on the proxies, and it properly sets the player information in the Ping packet, then it should work.
Do you know any plugin that does this?
from realip.
Ping information is untouched when relayed back to the user. So if you use a plugin to do this on the proxies, and it properly sets the player information in the Ping packet, then it should work.
Do you know any plugin that does this?
from realip.
It's not updated.
from realip.
But it does work as how it's supposed to? It doesn't require updates 🤷♀️
from realip.
It's not updated.
There is a fork of it, that is being still updated
Also Multi Bungee Setup is a very hard topic to research about
https://github.com/RedisMC/RedisBungee
from realip.
This doesn't seem to be a TCPShield related issue, therefore I'll close it.
from realip.
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