Comments (3)
This may well be another delay in your application not processing keys quick enough.
However you can try changing in PS2KeyCode.h the definition for
#define _RX_BUFFER_SIZE 8
to
#define _RX_BUFFER_SIZE 16
from ps2keyadvanced.
I did see that line in the library and changed it to 16 and even 32, but had no effect.
from ps2keyadvanced.
This suggests not reading keyboard quick enough which even for manual keypresses is a very long time in instruction cycles that suggests other things holding up your application.
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Related Issues (20)
- Analog Input, is it possible? HOT 2
- Support for STM8S mcu (SDUINO) HOT 9
- Toggle typematic on/off entirely? HOT 2
- Acknowledging additional startup PS/2->Host messages HOT 4
- CODE AA error HOT 6
- Hold CAPS HOT 3
- Host-to-Device: Initial Clock low too short HOT 3
- ESP32 garbage values HOT 9
- Arduino Nano Every ( MegaAVR board) Serial HOT 1
- My board does not work with this library
- ` and ~ keys and Keyboard . does not work HOT 1
- Send own bytes to keyboard HOT 3
- Pause key gives wrong code. setLock(.) doesn't work in setup() HOT 19
- 2 keyboards in 1 board HOT 3
- After pressing the NUMLOCK key, there is no response when any key is pressed. HOT 17
- weird mapping in some cases and no shift
- Missing release `V1.0.10`? HOT 2
- Keyboard almost working
- Parity in argument bytes sent from host
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from ps2keyadvanced.