Comments (19)
zoingandboom.xml
, picnic-3.xml
, find-the-message.v2.xml
and springboard.xml
still to be fixed.
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zoingandboom.xml
and springboard.xml
and picnic-3.xml
still to be fixed. Also look into @glixx 's remark that various levels, including levels/games/extreme-tux-racer.xml
, levels/games/supertuxkart.xml
and levels/picnic/picnic-2.xml
are playable but not in the list.
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Note that none of the picnic's have post-its...
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Took the lazy way out: commented out the nonfunctional levels and added three replacements.
Total is still 45.
Moving fixing to milestone B.
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Springboard is fully workable for me.
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- Coconut instead of Cola:
I'm not sure it should be won. If to put Cola Crate or Wooden bar over coconut.
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I don't want to loose the level that honors Ruud Derwig, chair of the Embedded Linux Conference Europe in 2009 :-). Commit 169758d almost resolves the coconut issue by adding another leave to the tree, issue 203c114 solves it completely.
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- Sorry, but the level “Coconut instead of Cola” level can still be solved in a similar way as said above as you can still place the cola crate above the palm by rotating it in a clever way. The game allows you to place objects partly “outside” of the field.
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- Contraption 2 can be solved stupidly easy by just playing a bowling pin just above the goal bowling pin to push it into the hole.
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9e5a713 resolves Wuzzy2's problems with Contraption2, I hope 😉
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- Bridge the Gap II: Looks like a RectObject without image snuck its way into the level and it is placed in a very weird position on the bowling ball
- Pingus: Goal description missing
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- There are two currently two slightly different levels with identical name, both called “My brother likes soccer”.
- Contraption I: The post-it says you have to place the styrofoam wedge but you actually only have a wooden wedge in the toolbox
- Butterfly on Steroids: Alternative solution with 2 bowling balls: Just place them very close to the post-it, the first one just left above it, the second one between the first one and the board. The first one will fall on the floor below
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Good catch on the butterfly-on-steroids level, @Wuzzy2
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Why is Loopings 2 in this list? I have no problems solving this level, and the soccer ball does not get stuck in any curve.
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I took out the original loopings and the springboard levels. Loopings2 doesn't have problems as far as i know... I haven't witnessed what @glixx wrote above.
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So that leaves fixing "zoing and boom" - one of my more complex levels, and unfortunately not really deterministic 😒
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- Extreme Tux Racer doesn't seem to work anymore (as intended?). The soccer ball does not seem to have enough energy to go to the bowling ball. Unless I place it directly above the bowling ball (but this does not seem to be the intended solution).
EDIT:
- Contraption 2: The styrofoam wedge called “Ramp \” behaves like a ramp which is subject to gravity when you drop it one of the birch bars; debug draw shows collision polygon like a ramp as well
EDIT 2: Contraption 2 is fixed, Extreme Tux Racer is still open.
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done.
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further notes on bad levels should go into a new ticket.
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Related Issues (20)
- No hints HOT 1
- Object cannot be moved back to toolbox HOT 1
- No enough space for buttons HOT 3
- Hints are outside scene HOT 1
- Phone number cannot be selected HOT 1
- Switch back on stable old-ui branch HOT 30
- Incorrect scale of some object images HOT 4
- Old UI cleanup HOT 3
- [Discussion] Requirements for UI rework
- Level difficulty ratings HOT 2
- Bad collision polygons of some objects HOT 7
- Add <hints> to all levels HOT 2
- Remove install instructions from wiki HOT 2
- Redo ugly stick figures HOT 2
- Move sorting-4 to attic
- Remove skipped levels HOT 2
- Simulation is not deterministic if many explosions
- Simplify level licensing / replace “Public Domain” with all-permissive license HOT 2
- Linking error: QTest HOT 1
- Level 47 HOT 1
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