Comments (1)
This is now fixed.
The copy step has been removed and the files are compiled in situ, output is captured in scratch folder.
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Related Issues (20)
- Compilation errors due to INK_DBG HOT 10
- Any way to handle external functions from ink story? HOT 2
- Unable to package 'Shipping' game or InkpotDemo HOT 3
- TempInkFile.ink could not be opened HOT 4
- Save/Load Alternative to JSON Serialisation? HOT 8
- Unable to import Inkpot files to Unreal Project when project path uses spaces. HOT 3
- Unable to compile due to lack of header files? HOT 1
- Story asset BP accessibility HOT 2
- External Functions HOT 2
- BUILD FAILED when rebuilding HOT 4
- Inkpot Plugin not appearing in packaged builds? HOT 3
- Inkpot, InkPlusPlus, and InkpotEditor not building HOT 1
- Issue with importing files and Inklecate HOT 2
- [Improvement] Import the plugin by using submodule HOT 2
- Build issues
- Cannot import ink files HOT 1
- Template error with new project in UE 5.4.2 HOT 2
- Inkpot fails to compile on UE 5.4.2 HOT 8
- error C2974: “Ink::TValue”:“T”的 模板 参数无效,应为类型 HOT 4
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