Comments (6)
I'll look into the cvar error. I thought it was setup to replicate to the client, so that is a little concerning.
Could you provide a modlist or something so I can replicate the latter error? I haven't quite experienced that on TTT or -2.
Also, I see in the screenshot a bot said, "Plan.Attack---". Is this a result of a tweak you made, or have the bots been saying the unformatted strings during your testing?
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Using the cvar definitions with the table format, e.g.
local flags = {FCVAR_ARCHIVE, FCVAR_REPLICATED, FCVAR_NOTIFY}
local dib_enable = CreateConVar( "dib_enable", "1", flags, "Enables item / weapon highlighting" )
has been a lot easier to manage, but when i cloned it, those convars didn't even exist in the repo anywhere else; no CreateConVar statement, no ability to GetConVar.
They have been saying unformatted strings periodically, but not all the time.
my own addon probably broke the :Nick
thing with something i was trying to implement so i don't think it's a major deal if you haven't seen it in your dedicated server logs
from ttt-bots-2.
While looking into the Facepunch wiki, I found that replicated cvars should also be located on the client for consistency, so I will make a shared cvars file for those. I suppose it makes sense that it would be fine if you define it server-side on a P2P server, but wouldn't work on dedicated servers.
I actually haven't tested the mod on SRCDS yet tbh, only P2P. When the bots say the unformatted strings like you saw, what do they usually say? Is it always something in traitor chat?
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Sorry, marked as completed by mistake. Still need to test on SRCDS, latest commit is working on P2P
from ttt-bots-2.
Yeah, they were previously always using the unformatted strings in team chat.
Testing latest shortly.
from ttt-bots-2.
I confirmed pfp issue was resolved on SRCDS. There are a few issues I'm noticing on dedicated servers so I will work on that next and move the unformatted strings problem to a new issue. Thank you for the report!
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Related Issues (20)
- [BUG] breaking entity on map causes error HOT 1
- [BUG] Check `minhealthdmg` on props to determine if they are breakable HOT 4
- [BUG] retrying clients causes bots to behave strangely HOT 4
- [BUG] Bot-Planted C4 Cannot be Defused HOT 4
- [BUG] inventory bug HOT 2
- [FEATURE] BodyGuard Support HOT 2
- [BUG] Broken Spawn Points HOT 1
- [BUG] Traitor bots staring through walls due to radar HOT 1
- [FEATURE] Module (menu) tab for adding custom/vanilla shop items for bots to use HOT 2
- [FEATURE] Utilize TTT2's Hook for Bot Avatar Fetches
- [FEATURE] Leech Role Support
- [FEATURE] auto-nav-bake HOT 6
- [FEATURE] Bots using Traitor Traps on certain maps HOT 3
- [FEATURE] Randomize Playermodels for Bots HOT 3
- [BUG] No Navmesh Warning Appearing Every Round HOT 2
- [BUG] Bots not Auto Switching Weapons Consistently HOT 2
- [FEATURE] Improve Traitor Behavior HOT 3
- [BUG] Traitor Bots Stuck when Using Defib
- [FEATURE] Please add ability to change superadmin only use to operator or admin use. HOT 4
- [Bug]: Round doesn't end HOT 1
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