Name: Herbert "TheBracket"
Type: User
Company: Full Stream Wireless / Bracket Productions
Bio: Developer of RLTK and Nox Futura open source projects, and consultant on Rust, C++, TypeScript, C#, Java, Mikrotik and anything else you want to hand my way!
Location: Columbia, MO
Blog: http://bracketproductions.com/
Herbert "TheBracket"'s Projects
Code accompanying the 1 Hour Dive into Async live stream.
Live coded repo for 2023-05-18 Rust 1
Live code repo for Ardan 2023/07/24 training
Code that accompanies the Introducing Rust into your Company Ecosystem talk
In-Development repo for Rust Debugging & Optimization
Rust - Safe at Any Speed Presentation
Accompanying the 5-class, 1 class per week series of Ultimate Rust: Foundations
Course Material for Ardan Labs - Ultimate Rust: Foundations
A curated list of Rust code and resources.
A refreshingly simple data-driven game engine built in Rust
A quick and dirty Space Invaders type game in Bevy, with attached tutorial.
Nox Futura - sort of like Dwarf Fortress in space.
Bracket QOS - a Quality of Service/Experience server system writtin in Rust. Derived from the excellent LibreQOS Project.
A user-interface library for bracket-lib.
A work-in progress experimenting with merging xdp-pping and xdp-cpumap-tc into one BPF program, with a view to helping LibreQoS and BracketQOS obtain this information in a scalable manner.
A 7DRL Project, using Emscripten to create a simple roguelike system in C++ that runs in the browser.
A Rust extension to https://www.ardanlabs.com/blog/2023/07/getting-friendly-with-cpu-caches.html
Class materials for GopherCon 2023 San Diego
A simple two-player (shared keyboard) game in which you collect salvage and try not to fall into a black hole.
The source code that accompanies Hands-on Rust: Effective Learning through 2D Game Development and Play by Herbert Wolverson
ImGui binding for use with SFML
Influxdb2 client library for Rust
Temporary repo to demonstrate what appears to be a Legion bug
Static library version of Nox Futura, designed for linking to an engine (Unreal in this case).
Some helpers for LibreQOS, written in Rust.
A Quality of Experience and Smart Queue Management system for ISPs. Leverage CAKE to improve network responsiveness, enforce bandwidth plans, and reduce bufferbloat.