Comments (5)
Done :)
Report if there are any issues.
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There is currently a CS-CoreLib, SlimeFun4 and ExoticGarden which load and mostly work on 1.13.2.
There are still issues however. I wouldn't update a production server yet if you can hold off on that.
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Updated all the plugins and testing now. I'll report back any issues :)
(Slimefun, CS-CoreLib, ExoticGarden, ChestTerminals, and Luckyblocks)
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There is an issue you might can look at, so far. I created the ticket under SlimeFun, as thats what the error is pointing to. You can find it here: Slimefun/Slimefun4#862
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Having trouble updating from 1.12.2 to 1.13.2. On my local build... running the same Spigot or Paper version (v1_13_R2) as well as CS-CoreLib (vDev - 36), Slimefun (vDEV 91) and ExoticGarden (vDEV - 8)... they both do a huge amount of logging on startup that look like this:
[11:09:04] [Server thread/INFO]: [Slimefun] New block data (world;-8444;64;3679): {"id":"BLUEBERRY_BUSH"}
[11:09:04] [Server thread/INFO]: [Slimefun] Ignoring duplicate block @ 10301, 64, -18648
[11:09:04] [Server thread/INFO]: [Slimefun] Old block data: {"id":"BLUEBERRY"}
[11:09:04] [Server thread/INFO]: [Slimefun] New block data (world;10301;64;-18648): {"id":"BLUEBERRY_BUSH"}
[11:09:04] [Server thread/INFO]: [Slimefun] Ignoring duplicate block @ -17928, 64, 21210
[11:09:04] [Server thread/INFO]: [Slimefun] Old block data: {"id":"BLUEBERRY"}
Thing is this seems to be a procedure that actually finishes... so not sure why it needs to this EVERY startup now, but whatever. Oddly after my local build shows up, all of my blueberry bushes and things actually work. On my server... they do not. Even though the data files are the same (I actually copied from my local drive to the server to be certain... same world files, same everything... same coordinates for all blocks). Any ideas why the server copy would not be working? Even when I test the blocks with the debug fish it acts like it has no data even though I verified the blocks address exists for the block I'm checking. This seems limited to the plants that existed in the world prior to the update only... things like machines/cargo nodes... all that stuff seems fine.
Works after if the java version on the server is correct. Does still run the "duplicate block" thing every startup I feel like once this routine finishes it should not be needed on those blocks again is there some reason those changes aren't permanent?
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Related Issues (20)
- Oak Saplings Dupe HOT 1
- Exotic resouce plants can be bonemealed although they should not be able to HOT 2
- ExoticGardens is missing a block burn listener causing plants to float and be able to duplicate falling items
- Vanilla renamed oak saplings can be converted into Exotic Garden ore plants HOT 3
- [Bug] Ground plants sometimes grow into full trees when they aren't supposed to.
- [1.19] Fruits from trees don't work HOT 2
- Salads have no texture. HOT 2
- Bonemealing Plants Cause them to to move down a block, therefor breaking the block underneath it. HOT 21
- Breaking Bedrock
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- Error.
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- cant eat fruits HOT 1
- One block tall plans grow into an oak tree HOT 1
- Eatable things giving hunger for 1 second then taking it back
- An Error occured while querying the Protection Module: "PlotSquared v7.0.0-rc.3-Premium"
- Inventory fruit is steves head HOT 1
- Fruit has de player item head HOT 2
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