Comments (11)
Ok, sorry for that, I'll add a check to set the dispatcher a dormant state when the receiver is not ready. When possible try the latest version to see if the guild problem is solved. Anyways thanks for your patience and help.
well it's okay, don't be sorry for me that I got banned, my fault anyway, I will try the latest state after the ban lifted
no problem! I actually learned a lot from this project source code and will try to contribute in the near future
actually, I wanted to try to fork for Virtual Farmer Bot
later
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Hello @gabeaventh ,
About the error:
50035 | Invalid form body (returned for both application/json and multipart/form-data bodies), or invalid Content-Type provided |
---|
The thing is: sometimes the error detail that comes with the response isn't that accurate, so I need the full output to figure out what really happened to the request. Please enable DEBUG in your config file and run the bot again to reproduce the error, then copy (or screenshot) your terminal output and send it in my email: [email protected] .
The interactions requests need the "guild_id" and "channel_id" field, as you can see, I didn't request the user to provide the guild id manually, so instead when the websocket respond with the "READY" state (which contains the user and guilds information), it searches every channel id in every guild to find a match. So, for example, if I provide an incorrect channel id, it won't find a match and therefore all requests will be invalid.
Also, can you check if:
- your config file is properly set up (according to FAQ)
- the provided channel id is correct
- the provided channel id is not public (this means, if only you are sending/receiving messages in that channel)
About the commands:
- the "%verify" was replaced by "/verify" (except in the captcha detection, but since it was there as redundancy it didn't become noticeable - or impactful - in the testing).
- the "%stats" command was - apparently - completly removed when I inspected the commands object retrieved from the server, but when I checked their website, was still there, so I left an "/stats" query to be sent either way (in case they added it back).
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sure sure, ill send you later, DEBUG MODE already on for me to debug
for config i already checked it the 4th times that my config is correct, including the channel_id
isnt it easier that we put the guild_id to the config, rather than searching it?
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confirmed
i change the guild_id
manually and disable the auto guild_id
it worked flawlessly
ill send you the full request soon
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Great, I might give the option to manually insert the guild id in the config.
Two things:
- Did you tried to run it with the patch (1.2.1.1) ? It might have fixed this issue, I was accidentally overwriting the "guild" variable, but for some weird reason it didn't cause any error using my config.
- How often are you getting code 429 ?
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Great, I might give the option to manually insert the guild id in the config. Two things:
- Did you tried to run it with the patch (1.2.1.1) ? It might have fixed this issue, I was accidentally overwriting the "guild" variable, but for some weird reason it didn't cause any error using my config.
- How often are you getting code 429 ?
-
i haven't tried it with 1.2.1.1, ill try later after my ban is lifted tomorrow, I accidentally left it while meeting
-
quite often, I think after resupply will always get 429
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Ok, 429s are a bad sign, they are related with Discord's Rate Limits, but since there is an sleep there, it shouldn't be a problem. Also, about your ban, was it the autobot's fault ? Like, it missed captcha detection or something like that ?
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Ok, 429s are a bad sign, they are related with Discord's Rate Limits, but since there is an sleep there, it shouldn't be a problem. Also, about your ban, was it the autobot's fault ? Like, it missed captcha detection or something like that ?
Yes it missed the autodetection, to be exact , it used /fish
command about 13 times before I got banned
don't worry it was working flawlessly, I think it succeed about 8-10 verify when I last check
when I check the logs I found these:
I think there's a time when the bot attempted to reconnect, and the captcha appeared, and the bot solved it
but cannot verify due to the bot still attempting to reconnect and proceed to do /fish
command after it reconnected
unfortunately, I have to restart my PC to update windows because I postponed it too many times
here's the image of /fish
command spam
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Ok, sorry for that, I'll add a check to set the dispatcher a dormant state when the receiver is not ready. When possible try the latest version to see if the guild problem is solved. Anyways thanks for your patience and help.
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Ok, sorry for that, I'll add a check to set the dispatcher a dormant state when the receiver is not ready. When possible try the latest version to see if the guild problem is solved. Anyways thanks for your patience and help.
everything is working as expected, no need to override the guild_id
, it automatically did it, but just to be safe you can give an option to override the guild_id
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Great then, I'll add a config parameter to set manually the guild id.
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Related Issues (20)
- [*] Session stablished ! stuck
- [E] "Dispatcher" thread exited.
- Suggestion HOT 2
- Windows curses update / Mac issue HOT 1
- create a version for manual capatcha to further prevent bans or explain how to edit the code so that it pauses when a verify pops up until i manually verify this way it will be 100% ban proof as the auto capatcha is too fast and causing bans HOT 1
- Bot does not launch? HOT 1
- Issue Using The Bot HOT 1
- no ui or fishing after session established (fixed)
- TUI does not display after running script HOT 3
- Multiple Configs Bug HOT 2
- type the commands, it goes through and no gui pops up HOT 1
- 'NoneType' object is not subscriptable HOT 2
- Functionality Breakdown HOT 1
- Unknown Command: Fish HOT 3
- Banned for automation of captcha. HOT 15
- Takedown Request
- the bot doesn't run or my proxy? HOT 2
- doesnt work HOT 1
- GUILD ID
- ISSUE WITH AUTOMATION OF VERIFY
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