Comments (1)
I will push the update later. However, there are still some things that are not async such as the database and messaging system. At the moment the messages are on a first come first server basis. That's fine, but the messages are just pushed to the Asyncio loop buffer instead of being stored. This isnt that big of an issue at the moment, but when testing with hundreds of clients and sending thousands of messages, the buffer seems to max out, and new messages freeze the entire server!
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Related Issues (12)
- Need to add Asyncio for better performance and non blocking code. HOT 1
- Adding "Control Variables" and systems for complex design structures HOT 2
- Forgot to fix the commnads.py file HOT 1
- Add Documentation
- Issue whem writing to log file, and gathering data from other data sources HOT 2
- GUI needs more work HOT 1
- Chat history is being sent all at once HOT 1
- Revert back to old send/recv method or find a better way.
- Usernames conflicting with color check HOT 1
- Time of message sent is not saving in message_history HOT 2
- Client not being removed on local network change HOT 2
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