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thomas-crane avatar thomas-crane commented on July 28, 2024

A quick fix is just to delete the char-info.cache.json file in your project's directory. It will be created again next time nrelay is run, and should contain the correct info.

I can see why the char info cache gets outdated when nrelay creates a new character. I'll make a fix for that now. However, I couldn't seem to reproduce the issue using your first steps for reproduction.
I'll leave this issue open at least until I can fix the creation of new characters invalidating the cache.

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thomas-crane avatar thomas-crane commented on July 28, 2024

This should be fixed in eb2ca4b. As usual, just run nrelay update in your project to get this fix. Let me know if it solves the problem!

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Cash-Money-McCoy avatar Cash-Money-McCoy commented on July 28, 2024

Problem appears to be fixed, also for the first scenario did you try it on a fresh zero star account?

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thomas-crane avatar thomas-crane commented on July 28, 2024

I haven't tried that yet, I will give it a go in a moment.

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thomas-crane avatar thomas-crane commented on July 28, 2024

I've just tried it now on a completely fresh account, and the problem does indeed appear to be fixed.

I suspect both issues had the same cause, which was that the cache was not being updated when nrelay created a new character.

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