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Name: tiger tiger tiger
Type: User
Company: @outfox
Bio: Long time game developer, diversity advocate, polyglot programmer.
Location: Berlin
Blog: https://fennecs.tech
Name: tiger tiger tiger
Type: User
Company: @outfox
Bio: Long time game developer, diversity advocate, polyglot programmer.
Location: Berlin
Blog: https://fennecs.tech
My Advent of Code Blunders in 2023
A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph
binary diff and patch using the BSDIFF4-format
Cloud rendering test
⚠️ DEPRECATED. Please use juniordiscart's more intuitive, documented and updated fork: https://github.com/juniordiscart/com.unity.addressables
[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS framework, Unity Physics is network-ready, completely customizable, and built for performance out of the box. Whether youre building the next mobile hit or a new networked multiplayer console experience, Unity Physics leverages the Burst compiler and Job system to scale across a range of hardware.Unity Physics is currently in preview, and is compatible with Unity 2019.3 and newer.
Benchmarks of different versions of a simple bee simulation
A 💩 tweening library for Unity
DarkMultiPlayer - A multiplayer mod for Kerbal Space Program
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)
This package is planned to be an alternative data structures library for the Unity.
A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.
Benchmarks of some C# ECS frameworks.
A physics engine made with Unity ECS
... the tiny, tiny, high-energy Entity Component System!
A Unity package that makes use of the Firebase Javascript SDK to implement the basic Realtime Database functions on WebGL builds.
Godot Engine – Multi-platform 2D and 3D game engine
Godot Engine official documentation
godot 4.x bindings for nim-lang
Iterator Library for C# and Unity
KNI is a cross-platform C# game framework.
A .Net fast convex hull library for 2, 3, and higher dimensions.
.NET Windows MIDI Library originally created by Tom Lokovic
Godot Gamejam game
It had to be done!
A Bounding Volume Hierarchy for Unity DOTS. WIP!
Open 3D Engine (O3DE) contributions / personal
Tiny flexible template for writing Phaser games in ES6/ES2015 with Babel.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.