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tiandaoxiaowu's Projects

algorithm_interview_notes-chinese icon algorithm_interview_notes-chinese

2018/2019/校招/春招/秋招/算法/机器学习(Machine Learning)/深度学习(Deep Learning)/自然语言处理(NLP)/C/C++/Python/面试笔记

alsmdemo icon alsmdemo

this is a low light enhancment algorithm demo, it is a unpublished manuscript in IEEE transactions on image processing. Accepted in 2019

code icon code

Low-Light Image Enhancement with Semi-Decoupled Decomposition

dip_final icon dip_final

This is a project based on 'color balance and fusion for underwater image enhancement'.

eastl icon eastl

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

easyserverdev icon easyserverdev

操作系统层面提供的 API 会在相当长的时间内保持接口不变,一旦学成,终生受用。理解和掌握这些基础 socket API 不仅可以最大化地去定制各种网络通信框架,更不用说使用市面上流行的网络通信库了,最重要的是,它会是你排查各种网络疑难杂症坚实的技术保障。

folly icon folly

An open-source C++ library developed and used at Facebook.

game_server icon game_server

通用游戏服务器框架,支持多进程、多线程部署,支持TCP、WebSocket、Http协议

game_service_system icon game_service_system

从0开始开发 基础库(配置文件读写、日志、多线程、多进程、锁、对象引用计数、内存池、免锁消息队列、免锁数据缓冲区、进程信号、共享内存、定时器等等基础功能组件),网络库(socket、TCP、UDP、epoll机制、连接自动收发消息等等),数据库操作库(mysql,redis、memcache API 封装可直接调用),开发框架库(消息调度处理、自动连接管理、服务开发、游戏框架、服务间消息收发、消息通信等等),消息中间件服务(不同网络节点间自动传递收发消息)等多个功能组件、服务,最后完成一套完整的服务器引擎,基于该框架引擎可开发任意的网络服务。 主体架构:N网关+N服务+N数据库代理+内存DB(Redis、MemCache)+Mysql数据库,基于该架构可建立集群,稳定高效的处理大规模、高并发消息。

gear-lib icon gear-lib

Gear-Lib, wrapper and extension of POSIX

handy icon handy

简洁易用的C++11网络库 / 支持单机千万并发连接 / a simple C++11 network server framework

javaguide icon javaguide

【Java学习+面试指南】 一份涵盖大部分Java程序员所需要掌握的核心知识。

jiep icon jiep

A Joint Intrinsic-Extrinsic Prior Model for Retinex

l2uwe icon l2uwe

L^2UWE: A Framework for the Efficient Enhancement of Low-Light Underwater Images Using Local Contrast and Multi-Scale Fusion

lime icon lime

Implementation of the paper, "LIME: Low-Light Image Enhancement via Illumination Map Estimation"

mediaserver icon mediaserver

基于ZLMediaKit封装的MediaServer,主要是将ZLMediaKit中的server抽离出来,方便基于server进行独立的开发及部署

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