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Skills

Certification ReverseEngineering

C# Java C C++ x86_64 Assembly TypeScript SQL Lua Batch Bash

ViteJS ReactJS NestJS ExpressJS Jest OpenGL

Github Gitlab Docker MongoDB Databases

DevOps Scrum Jira Confluence Continuous Integration/Deployment

VSCode MSVS Intellij IDEA


    I'm a good humored, passionate software developer with experience in developing software and web applications. Further, I work with various programming languages, tools, and frameworks. I'm driven by learning and exploring new technologies to improve my skills and knowledge. I'm also an avid Lua lover and Reverse Engineering enthusiast. I love to know how something works internally, or even reviving old, dead games and their servers. I have been programming ever since I was 12 with strong interests in gaming. You can call me a strong advocate for free software and a contributor to the greater good. You may find me also monitoring the README's of projects for clarity and conciseness or even contributing to your project directly. I take my work very seriously.

    I know the importance of good clean and concise code, documentation, deployment, testing before shipping, and creating quality products. You can count on me to find the median point between efficiency and robustness. Write a program too fast and its features are limited and buggy for other usecases. Write a program too slow and you miss deadlines or is overengineered for the client's needs. This is where DevOps shines in an Agile environment.

    Currently, I am embracing AI to achieve tasks in record time that would take me hours to do. AI has opened a new dawn, especially in the right hands with someone knowledgable in prompt engineering. I do have to disclaim that AI is a tool and not a substituion for knowledge. I am a learner, and that won't change. You will find me implementing stacks to simply learn them.

Meerkats are my favorite animal.

My Projects

See my pinned repos below. I am quite proud of them.

Cody Tilkins's Projects

aaemu icon aaemu

A server software for ArcheAge written in .Net Core

agb-game-engine icon agb-game-engine

A simple game engine for a simple device, built only with compilers from devkitadv

allgbromheaders icon allgbromheaders

This repo contains pretty printed rom header info of all GB games for all languages

aspotp icon aspotp

A simple One Time Password (OTP) library in ASP

cirnos icon cirnos

Bringing the workflow of Arduino to the Raspberry Pi

cotp icon cotp

A simple One Time Password (OTP) library in C, supports C++

cpo icon cpo

Collect Process Output - A welcomed cross-platform command line application programming paradigm

csotp icon csotp

A simple One Time Password (OTP) library in C#

darkan-game-client icon darkan-game-client

WIP Deobfuscation of a Runescape game client extracted from a cached gamepack from 2012. (Build #727)

freeablo icon freeablo

Modern reimplementation of the Diablo 1 game engine

gameboy.live icon gameboy.live

🕹️ A basic gameboy emulator with terminal "Cloud Gaming" support

gbheaderview icon gbheaderview

A single-source program which pretty-prints a gameboy/gameboy color header

gbloader icon gbloader

A public domain simplex program that loads a GB file data into ram

jotp icon jotp

A simple One Time Password (OTP) library in Java

jsotp icon jsotp

A simple One Time Password (OTP) library in JavaScript

kiwiiteminfo icon kiwiiteminfo

WoW Classic Addon | Shows iLvl (with colors) | Weapon/Armor Differences(shift hover) | Vendor Prices (unit/stack) | Highlights All Grey Named Items with LCTRL | Provides an Item Database for Searching in-client

kiwiquickpick icon kiwiquickpick

WoW Classic Addon | Picks Up 1 (changable) item when LCTRL (changable) is pressed

linearalgebrapoc icon linearalgebrapoc

A C# project demonstrating my knowledge of Matrices, Vectors, and other Linear Algebra

lua-inventory-api icon lua-inventory-api

Includes objects to create and manage an inventory system. Can be used further than just an inventory.

lua.net icon lua.net

[C# .NET Core 8.0] [Cross-Platform] Lua.NET contains full bindings to Lua5.1.5, Lua5.2.4, Lua5.3.6, Lua.5.4.6 and LuaJIT

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