Comments (8)
I added a HostMode called 'gui_menu' with whicj you get the dota menu and create custom lobby. That will then use the dotaservice bots. I am currently refactoring dotaservice to allow scalable self play
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dotaservice/dotaservice/dotaservice.py
Lines 222 to 230 in fb38bfb
it seems the command line parameter only add "sv_lan 0" with 'gui_menu' mode, so why this mode can create custom lobby and where is the related code?
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because I also want to deploy the pre-trained bot to play against human player, so such info is important to me..
Thanks!
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do you mean with gui_menu mode one must manually specify lobby's setting?
if that is true, is there a way to automatically create the game with this mode?
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I use the default game mode = DOTA_GAMEMODE_MO and GUI_MODE to test, it seems the AI in radiant and dire sides both use the local lua script, so the self-play mode is already supported, right?
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great!
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Related Issues (20)
- Dotaservice deadlocks itself HOT 1
- Time sync of radiant/dire teams upon reset not stable. HOT 10
- botcpp_dire.so and stuck at the map loading screen HOT 7
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- AI vs Human/Buildin-AI play mode
- how to cast skill? HOT 20
- can not get the enemy lane creep info in world state HOT 3
- DebugDrawLine doesn't draw the correct line HOT 3
- Capture end-of-game signal HOT 2
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- Dota2 Docker Error HOT 2
- Add DotaService Proto for Hero Selection HOT 3
- dota2 docker running problem HOT 9
- Minimal Working Example of client.py HOT 18
- Render in Macbook pro HOT 6
- How can i know a unit is visible to a team? HOT 2
- Docker: pull access denied for dota HOT 1
- where does the proto files come from? HOT 2
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