Comments (6)
I don't see what's different about the current panel? it looks exactly the same on your screenshot?
from menuapi.
with this let's call it add on you add arrows on the side of the panel.. this way you can control it directly with mouse like in GTA Online
from menuapi.
@manups4e Except there are no mouse controls available in MenuAPI. So that seems quite useless.
from menuapi.
π€ well then it's useless for real.. sorry then ^^ i'll close the issue
from menuapi.
@manups4e Np, I donβt mind suggestions like this ;)
from menuapi.
:) thanks π i was experimenting with scaleforms to give NativeUI new life and i thought you might have wanted this suggestion too :)
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Related Issues (20)
- PreventExitingMenu not working HOT 1
- Exception during Executing Post callback: NullRefernceException HOT 2
- Color.FromArgb issue HOT 3
- Setting a menu ("", description) hides HeadTextures HOT 3
- OnMenuClose.. close too much HOT 9
- [Request/suggestion] Exposing delay variable for user input HOT 7
- MenuAPI Exports HOT 1
- Input stucks
- How to add an image to the header? HOT 5
- Menu opens by pressing M HOT 2
- Menu crashes on initialize HOT 3
- Any idea? HOT 20
- Menu Glare HOT 4
- The type 'Control' is defined in an assembly that is not referenced. HOT 2
- Suggestion: Update to RegisterKeyMapping HOT 3
- Invisible Menu HOT 3
- Permission to use a feature HOT 2
- M opens multiple menus HOT 1
- [enhancement] Add new NativeUI features HOT 9
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