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Thompson Lee's Projects

bizhawk icon bizhawk

BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

getdebt icon getdebt

A game made in Unreal Engine 4. Project code only.

ghidra icon ghidra

Ghidra is a software reverse engineering (SRE) framework

gitignore icon gitignore

A collection of useful .gitignore templates

gjk.c icon gjk.c

Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C

homebrew icon homebrew

Read wiki: https://github.com/tommai78101/homebrew/wiki

initializingopengl icon initializingopengl

A book written in my own spare time, that has notes on how to begin an OpenGL project.

ircbot icon ircbot

IRC bot written in Python 3.5.1

mgba icon mgba

mGBA Game Boy Advance Emulator

multiplier icon multiplier

Real-time Strategy Unit Balancing Tool, written in Unity 5 with UNET support.

piano icon piano

Doing a small Piano Key -> Sheet Music Display Note tool.

pica icon pica

3D Physics Engine Extension to the WIP 3DS GPU Wrappers/Utilities, citro3D

pixavive icon pixavive

A 2D minimalistic pixelated real-time strategy game. Use your wits to try and defeat the enemy.

pokemonwalking icon pokemonwalking

Implementing the walking algorithm used in classic Pokémon G/S/C games.

raytracer icon raytracer

A side project I did to understand about lighting and shadows.

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