Comments (4)
Probably the same issue as #30 . Nothing I can fix and they need to count the fps at a different/correct place.
from exordium.
i found an alternative , and its work https://www.curseforge.com/minecraft/mc-mods/fpsdisplay
from exordium.
The issue is: the mod counts how often the hud renders and takes that as fps. This mods goal is to reduce how often the hud renders. Result, that number is wrong. Mc provides the correct fps, or they can hook the render logic to calculate the fps. So this isn't a bug on my end, since the mod does exactly what it should.
from exordium.
Closing the issue, since it's not an issue with this mod.
from exordium.
Related Issues (20)
- Shadow flickering with Shader
- nothing renders when enabled in config (also pressing the config button in the mods screen crashes the game) HOT 1
- Broke with Raised HOT 1
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- Mod for 1.16.5 HOT 2
- Crashed with Carpet-TIS-Additions (1.19.4) HOT 4
- [1.19.4] Compatibility issue with Fabric Loader 0.15 HOT 1
- [Incorrect] Ignore this issue HOT 6
- Latest 1.19.4 Release still shades MixinExtras HOT 1
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- Exordium + ImmediatelyFast = flickering bossbars on 1.20.6 HOT 2
- Port to 1.20.6? HOT 2
- Support for vulkan mod HOT 1
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- Some of the UI invisible HOT 2
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from exordium.